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Study: One in nine MMOG players addicted
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Written by Danrok   
Sunday, 03 December 2006 16:17

Poll of 7,000 online gamers shows that 12 percent exhibit at least three signs of uncontrollable habitual behavior.

By Emma Boyes, GameSpot UK

Massively multiplayer online games such as World of Warcraft, Guild Wars, and Second Life are becoming increasingly popular. All have celebrated milestones in their user numbers recently, with WOW announcing it has 7.5 million subscribers, Guild Wars selling 2 million copies (including expansions), and Second Life hitting 1 million users--many of whom spend real money in the game.

Continues at GameSpot.

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