General
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Written by Danrok
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Wednesday, 13 June 2007 02:37 |
Gets 6 out of 10By TrustedReviews: Let’s face it – Microsoft has been asking for the critical beating that the PC version of Halo 2 has received. It’s taken nearly five years to convert the game, the ‘Vista Only’ restriction seems like a marketing requirement rather than a technical necessity, and the decision to link it to an online games service (where PC owners pay an annual £40 charge for facilities they normally expect for free) is disastrous.
What’s more, it was clear at X06 last year that the PC version of Halo 2 was a fairly basic port-and-polish exercise, not a major graphical overhaul. When Microsoft released a PC version of Halo in 2003, the game just about stood up to the competition. Now with games like Far Cry, Half-Life 2, Call of Duty 2 and Prey around, Halo 2 looks every bit as dated as you might dread. Textures have been enhanced, but there’s little visible in the way of new lighting routines or effects, and the characters and environments are unchanged and at times painfully blocky. Where the art design excels – the covenant troops, technology and vehicles – Halo 2 still has the power to impress, but there are certainly times when the game looks shockingly crude. Review continues here. Comment in the gaming forum. |