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Tech titans seek virtual world interoperability
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Written by Daniel   
Friday, 12 October 2007 10:41
Tech titans seek virtual world interoperability
By Daniel Terdiman
Staff Writer, CNET News.com
Published: October 12, 2007, 4:00 AM PDT
 
SAN JOSE, Calif.--Get ready to hop your avatar onto a hoverboard and fly seamlessly between Second Life and There.com. To buy armor or gold pieces in World of Warcraft or EverQuest II with actual dollars or euros. Or to pack up your 3D models from a Multiverse virtual world and take it with you to Gaia Online.

Welcome to virtual world interoperability: a new era where the many previously walled-garden virtual worlds can share content, currency and even identity, all in the guise of making life easier for end users and, ideally, for enterprises trying to leverage the Second Lifes of the world for businesses purposes.

Unfortunately for those who like that notion of interoperability, it's not going to be happening just yet. But a group of representatives from some of the biggest and most powerful technology companies on earth--including IBM, Cisco Systems, Intel, Microsoft, Motorola, Google and Sony, as well as from leading virtual-world developers like Second Life publisher Linden Lab, the Multiverse Network, Mindark and others--is hoping to change that in the not too distant future.

The first really public shot in this battle was fired Wednesday when Linden Lab and IBM announced their intention to work toward a day when virtual-world users can port a single virtual identity from one service to another.

The announcement was timed to coincide with the Virtual Worlds conference here, an event that has attracted hundreds of people interested in exploring how such environments can be used for business, entertainment, education and other purposes.... Much More      Comment in the Forums
 

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