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Kiss Me, Kill Me, Thrill Me: ups and downs in gaming 2007
Written by Daniel   
Wednesday, 02 January 2008 11:25

Kiss Me, Kill Me, Thrill Me: ups and downs in gaming 2007

By Ben Kuchera | Published: January 02, 2008 - 11:01AM CT
Looking back at 2007
ARS Technica

2007 was the year of the video game. All three consoles were on store shelves by the first of the year, and each console had a run of incredible titles. People bought systems and software at almost alarming rates; 2007 put 2006 soundly to bed in terms of retail sales. There are no such thing as "next-gen" consoles anymore, as we're firmly into the world of the Wii, Xbox 360, and PlayStation 3. And, of course, the PC hasn't gone anywhere.

Unfortunately, 2007 was also a year of growing pains for gaming as a business and an art. There were important questions raised about the business of reviewing games. The ratings system came under attack again, and once more Rockstar seemed to be in hot water over pushing the boundaries of what could be considered appropriate content for games. One popular and critically-praised title showed war in a disturbing, unblinking way. The PlayStation 3 had issues moving hardware, even though its platform was home to some of the best exclusives of the year.
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